
| Playing Combat Cards | Building a Deck | |||||
Combat Card duels take place when two opponents equip Combat Cards Decks within chat range of a Combat Cards anvil. Touch the anvil to get free demo decks, or empty decks to fill with cards bought from the vendor. Buy an anvil for 1L$, and fight at home!
Combat Cards is played over a number of rounds and continues while both players have health remaining. In each round, you have 10 seconds to select a card to play. Playable cards have a green border which changes to white when you click the card to select it. At the end of the round, the cards selected by the players are compared to work out the results for that round.
The left hand side of a card is split into high, mid and low sections. Symbols in each section determine the card's contested effects in each area. Red blood drop attack effects reduce your opponent's health. Yellow arrow discard effects cause your opponent to discard. Contested effects are reduced by blue shield block effects in the same area of your opponents card.
In addition to contested effects, cards can have uncontested effects in the lower right corner of the card. These effects always occur when the card is played and cannot be stopped by an opponent, but are often negative.



In this way, cards build up into combos. Skillful Combat Card players will quickly learn the combos available to their opponent allowing them to anticipate their opponent's future moves, exploiting them to inflict heavy damage while avoiding damage themselves.



Players start with 3 cards in their hand. If a card is not selected in a round a new card is drawn and a card is randomly discarded if the players hand already contains 6 cards.
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Buy cards from the anvil. Rez the deck, then Control-Drag the cards onto the deck from inventory.
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